Hoi4 Best Defensive Template
Hoi4 Best Defensive Template - I think the fairly standard 7xinf 2xart with artillery, and engineering support would be a reasonable division for defend reasonably important island (i.e. You can certainly win with line artillery divisions but it sure will not. With the current patch i'm using a 10inf +2 artillery+ 1 anti air template with eng+logi+arty+at as support. Are there any good templates for defensive divisions (i.e. You can make light tanks with low single digit production costs, the one extra entrenchment is a small bonus, the recon stat is decent enough, recon has been proven to only really be. A defensive template that the ai will attack relentlessly (and lose manpower and equipment. Most of the time i play minor countries with low manpower and industry so i use a. Art seems a waste if most of them are just sitting there not. This section shows the optimal templates used to populate the front lines for defensive and offensive purposes. Atlantik wall), or should one just use standard 7xinf/2xart? Are there any good templates for defensive divisions (i.e. Can be used for basically any country and is really strong in most defensive situations. Infantry fodder are only good for defensive purposes. (yes i will use forts) What is the best defensive template for minor nations (like without a good industry or manpower) but can still defend against tanks and planes. Guard your coastal ports or supply hubs against. You can make light tanks with low single digit production costs, the one extra entrenchment is a small bonus, the recon stat is decent enough, recon has been proven to only really be. Offensive templates want to stack lots of soft attack because you want soft attack to exceed enemy defense. For defense you can make way cheaper templates, but the 27. With the current patch i'm using a 10inf +2 artillery+ 1 anti air template with eng+logi+arty+at as support. Infantry fodder are only good for defensive purposes. One of the best for the cost effectiveness. Are there any good templates for defensive divisions (i.e. This section shows the optimal templates used to populate the front lines for defensive and offensive purposes. For defense you can make way cheaper templates, but the 27. This section shows the optimal templates used to populate the front lines for defensive and offensive purposes. I think the fairly standard 7xinf 2xart with artillery, and engineering support would be a reasonable division for defend reasonably important island (i.e. To use them on the offense to is burn ic and manpower fruitlessly. For defense you can make way cheaper. With the current patch i'm using a 10inf +2 artillery+ 1 anti air template with eng+logi+arty+at as support. To use them on the offense to is burn ic and manpower fruitlessly. What is the best defensive template for minor nations (like without a good industry or manpower) but can still defend against tanks and planes. For defense you can make. A few days ago i uploaded some templates i used to defeat germany as poland before the soviets attack from the east, i found that the defensive template. I think the fairly standard 7xinf 2xart with artillery, and engineering support would be a reasonable division for defend reasonably important island (i.e. Offensive templates want to stack lots of soft attack. (yes i will use forts) A few days ago i uploaded some templates i used to defeat germany as poland before the soviets attack from the east, i found that the defensive template. Atlantik wall), or should one just use standard 7xinf/2xart? Field marshal with 30% entrechment and general with and infantry leader to provide you the ambusher trait mixed. Art seems a waste if most of them are just sitting there not. A few days ago i uploaded some templates i used to defeat germany as poland before the soviets attack from the east, i found that the defensive template. Guard your coastal ports or supply hubs against. With the current patch i'm using a 10inf +2 artillery+ 1. With the current patch i'm using a 10inf +2 artillery+ 1 anti air template with eng+logi+arty+at as support. Are there any good templates for defensive divisions (i.e. This will change a little depending on the exact goal of your defensive template. I don't know which one's objectively better,. Ones with a built up naval. Atlantik wall), or should one just use standard 7xinf/2xart? I don't know which one's objectively better,. You can certainly win with line artillery divisions but it sure will not. You can make light tanks with low single digit production costs, the one extra entrenchment is a small bonus, the recon stat is decent enough, recon has been proven to only. Are there any good templates for defensive divisions (i.e. Guard your coastal ports or supply hubs against. What is the best defensive template for minor nations (like without a good industry or manpower) but can still defend against tanks and planes. You can certainly win with line artillery divisions but it sure will not. With the current patch i'm using. Are there any good templates for defensive divisions (i.e. These will have lots of support companies to buff them. Field marshal with 30% entrechment and general with and infantry leader to provide you the ambusher trait mixed with panzer leader and expert(10% defense) with tenacious defense. This will change a little depending on the exact goal of your defensive template.. Can be used for basically any country and is really strong in most defensive situations. To use them on the offense to is burn ic and manpower fruitlessly. Are there any good templates for defensive divisions (i.e. You can certainly win with line artillery divisions but it sure will not. For defense you can make way cheaper templates, but the 27. A few days ago i uploaded some templates i used to defeat germany as poland before the soviets attack from the east, i found that the defensive template. I think the fairly standard 7xinf 2xart with artillery, and engineering support would be a reasonable division for defend reasonably important island (i.e. Offensive templates want to stack lots of soft attack because you want soft attack to exceed enemy defense. Art seems a waste if most of them are just sitting there not. Guard your coastal ports or supply hubs against. Atlantik wall), or should one just use standard 7xinf/2xart? You can make light tanks with low single digit production costs, the one extra entrenchment is a small bonus, the recon stat is decent enough, recon has been proven to only really be. Infantry fodder are only good for defensive purposes. A defensive template that the ai will attack relentlessly (and lose manpower and equipment. Field marshal with 30% entrechment and general with and infantry leader to provide you the ambusher trait mixed with panzer leader and expert(10% defense) with tenacious defense. 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(Yes I Will Use Forts)
I Don't Know Which One's Objectively Better,.
With The Current Patch I'm Using A 10Inf +2 Artillery+ 1 Anti Air Template With Eng+Logi+Arty+At As Support.
One Of The Best For The Cost Effectiveness.
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